
Boom position — just outside the frame line
- 1Top frame line — The top edge of the monitor image. With the mic tip just above this line, you get as close as possible.
- 2Mic axis — Angle it to pass through the mouth. Aim at the top of the head and the dialogue sounds distant and muddy.
- 3Under-boom — When the space above is blocked or the shot goes wide up top, you can also mic from below the bottom frame line.
- 01Ask the shot sizeAsk the DP or 1st AC which lens and shot size this setup uses. From the same spot, a different size means a different frame line.
- 02Find the frame lineWatch the monitor and slowly lower the mic from above until it starts to appear, then raise it a little to leave a margin.
- 03Check for shadowsWith the lights on, check that the boom throws no shadow on walls, actors or the floor. If it does, change the boom’s direction or work out the light angle or a flag with the lighting team.
- 04Lock it in rehearsalFollow the actors’ blocking and line order with the mic, and decide where the boom operator stands and where they can step.
Following blocking and dialogue
- Know the script — You need to know who speaks when so you can move the mic just before each line. A clipped line start is hard to recover.
- Two-person dialogue — Swing one boom between the two, or if they’re far apart, use two booms and back them up with lavs.
- Walking scenes — The boom operator moves at the same pace as the actors. Clear the path in advance so cables don’t get stepped on or snagged.
- Boom in shot — If the mic, pole or a shadow shows up in frame, that take has to be reshot. If in doubt, check with whoever is watching the monitor right after cut.
The closer the mic is to the mouth, the clearer the dialogue and the lower the background noise and room echo. So the boom operator’s job is to get as close as the frame line allows. On long takes, holding the pole overhead close to your body’s center lasts much longer than reaching out with straight arms, and you lower it to rest between takes. The boom operator also listens on headphones to check the mic is aimed correctly.
Levels and headroom
In digital recording, going past the maximum value (0dBFS) causes clipping, where the sound distorts, and it can’t be recovered in post. So record normal dialogue at a healthy level, but leave headroom on top so shouts and laughs don’t clip. On the other hand, record too low and the background noise comes up with it when you boost it later.
- Set it in rehearsal — Listen to the loudest moment in the scene and set the input level from that.
- Safety track — If your recorder can record the same signal on an extra track at a lower level, turn it on as insurance against loud moments.
- Listen on headphones — A level meter alone won’t tell you about clothing rustle or distant noise. Always check by ear.
Noise control and teamwork on set
- Air conditioners, fridges, fans — List everything you switch off, and always switch it back on before wrap.
- Generators and vehicles — Ask in advance for the generator to be placed far from set, facing a direction where the sound is blocked.
- Footsteps — Soften cast and crew shoes and hard floors with mats or fabric.
- Phones and walkies — Silence phones while rolling and listen to walkies on earpieces.
- Props and costumes — Work with the department to swap or secure rustling bags and jangling jewelry.
- Outside noise — When planes, construction or traffic come through, the production sound mixer flags it right away and the 1st AD decides whether to hold.
There isn’t much noise the sound team can stop alone. In prep meetings, ask the DP for lens and shot size, the lighting team for a path for the boom, the costume department for lav placement and the ADs for quiet calls and hold time, and things get solved on set without arguments.
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