Part 5 · Camera · Lesson 4 · 7 min read

Formats and Frame Rates — Sensor Size, Resolution and Delivery Specs, Codecs, RAW and LOG, Frame Rates, Slow Motion

Sensors, resolution, codecs, 23.976 and slow motion

A shooting format is a combination of sensor size, resolution, codec and recording method, and frame rate. Sensors are grouped by size, such as full frame, Super 35 and Micro Four Thirds, and resolutions include HD (1920×1080), UHD (3840×2160) and theatrical 4K DCI (4096×2160). Codec and bitrate set image quality and file size, while RAW and LOG set how much room you have to adjust color in post. Frame rates include 24fps, the theatrical convention, broadcast-derived 23.976 and 29.97, and 25fps used in Europe and elsewhere. Shoot at a higher rate and play back at the project rate, and motion slows by shooting fps ÷ playback fps. Above all, check the delivery spec before you shoot.

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Illustration of a crew member behind a camera whose monitor shows a waveform, with memory cards on a table
AI-generated illustration

Sensor size

Sensor sizes drawn to the same scale — full frame about 36×24mm (the reference), Super 35 about 25mm wide (about 1.4–1.5×), Micro Four Thirds about 17×13mm (about 2×)Full frame~36×24mmReferenceSuper 35~25mm wide~1.4–1.5×Micro 4/3~17×13mm~2×
Sensor sizes drawn side by side at the same scale (approximate).
  1. 1Full frame — about 36×24mm. The size of one frame of 35mm still film.
  2. 2Super 35 — around 25mm wide. Named after the motion picture film frame; varies slightly by model.
  3. 3Micro Four Thirds — about 17×13mm. Small, light cameras and lenses.

A larger sensor makes shallow depth of field easier at the same angle of view, and lenses and cameras tend to get bigger too. A smaller sensor means lighter gear and deeper depth of field, which makes focus easier. Neither is simply better; it’s about matching the look of the project and the conditions on set.

Resolution and delivery specs

Common resolutions
NamePixelsWhere it’s used
HD1920×1080Broadcast, online video
UHD3840×2160What broadcast and streaming usually call “4K” (16:9)
4K DCI4096×2160Digital cinema projection standard (about 1.9:1)

Delivery follows the spec sheet set by whoever receives the film. It lists resolution, frame rate, codec, aspect ratio, color space, and audio and subtitle formats. Shooting at a higher resolution than delivery gives you room in post to crop slightly to refine framing or stabilize shake, but the data grows by the same amount.

Codecs, bitrate, RAW and LOG

  • Codec — The method used to compress video. Codecs that compress groups of frames together make small files but are heavy to edit; codecs that compress each frame separately make big files but edit smoothly.
  • Bitrate — The amount of data recorded per second (Mbps). Higher means more detail and bigger files.
  • Bit depth — The number of tonal steps per color. 10-bit has far more steps than 8-bit, so smooth surfaces like the sky show less banding when you grade.
  • RAW — Records sensor data almost as is. You can change white balance and ISO widely in post, but files are large and need a conversion step.
  • LOG gamma — Squeezes brightness into a log curve to keep more highlight and shadow information. It looks gray and washed out as is, so you shoot while viewing through a LUT and finish the color in post.

Work out storage from the bitrate in advance. For example, shooting one hour at 400Mb (megabits) per second is 400 × 3,600 ÷ 8 = 180,000MB, about 180GB. Multiply by the day’s footage and the number of copies to get the card and drive capacity you need.

Frame rates — 24, 23.976, 25, 29.97

Common frame rates
Frame rateWhere it’s used
24The long-standing theatrical convention
23.976A broadcast-derived value close to 24 (24 × 1000 ÷ 1001). Widely used for drama and streaming
25 · 50Broadcast in regions with 50Hz power (Europe and elsewhere)
29.97 · 59.94Broadcast in regions with 60Hz power
30 · 60Online video, screen recording

Within one project, set a single base frame rate and match every camera, the sound recording and timecode to it. Even 24 and 23.976, which look the same, drift apart in sound and picture when mixed. Follow the delivery spec and the standard set by the post team for which value to use.

High-speed shooting and slow motion

Shoot faster than the base rate and play back at the base rate, and motion slows down. How many times slower is shooting fps ÷ playback fps.

Slow-motion factor on a 24fps timeline
Shooting fpsSlowdownPlayback speed
482×50%
602.5×40%
1205×20%
120.5× (2× faster)200%
  • You need more light — Holding a 180-degree shutter at 120fps gives a 1/240 s exposure, about 2.3 stops darker than at 24fps (1/48 s).
  • Flicker — The faster the shutter, the more light flicker shows. Do a test at those exact settings.
  • Camera limits — Depending on the model, high speed may lower the resolution or use only part of the sensor, narrowing the angle of view.

Aspect ratio and frame guides

If the sensor’s ratio differs from the delivery aspect ratio, shoot with a frame guide (mask) on the monitor. For example, delivering 2.39:1 from a 3840-wide image uses only about 1,607 pixels of height, so set your headroom knowing the top and bottom will be cut. For composition by aspect ratio, see the aspect ratio comparison in “Shot sizes, angles and composition.”

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